1Password 1.0.8.219

1Password 1.0.8.219

1Password 1.0.8.219 | 11.6 MB

1Password is a password manager that uniquely brings you both security and convenience. It is the only program that provides anti-phishing protection and goes beyond password management by adding web form filling and automatic strong password generation. All your confidential information, including passwords, identities, and credit cards, is kept secure in one secure place using a highly encrypted keychain.
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Digital Tutors Professional Series Modeling Military Vehicles in Maya-iNKiSO

Digital Tutors Professional Series Modeling Military Vehicles in Maya-iNKiSO
Digital Tutors Professional Series Modeling Military Vehicles in Maya-iNKiSO | 600 Mb

In this course we will cover some production tips and concepts to think about when building CG military vehicles. This course was designed to help develop your workflows, and give you some concepts to keep in mind as you go through the process of modeling military vehicles. The objectives for this fast-pace, course include looking at several different workflows and techniques for modeling a military transport. We won\’t be going step by step through building a specific project, but rather talk in broad terms about some of the situations you will encounter and what options you have for dealing with those issues. Before we start, it is recommended that you have experience using Maya as we cover a lot of information in a shorter span of time. If you’re an artist new to Maya the Beginner\’s Guide courses are a perfect place to start. From there you can check out any of the intermediate step-by-step project based courses that will take you through the entire process. Читать далее Digital Tutors Professional Series Modeling Military Vehicles in Maya-iNKiSO

Digital Tutors Maya Modeling Reference Library Normals-iNKiSO

Digital Tutors Maya Modeling Reference Library Normals-iNKiSO
Digital Tutors Maya Modeling Reference Library Normals-iNKiSO | 253 MB

In this series of lessons, we will be taking a detailed look at each of the commands found in Maya\’s Normals menu. Each video in this course is a self-contained lesson centering on one of the commands found in the Normals menu in Maya. This means that these lessons can be viewed in any order you wish, allowing you to jump straight to the content that is most relevant to you. Over the course of these lessons, we\’ll take a detailed look at each of the Normals commands and how each of them can be used to speed up our workflow. Читать далее Digital Tutors Maya Modeling Reference Library Normals-iNKiSO

Digital Tutors Creative Development Visual Effects with 3DS Max and Pflow DVD-iNKiSO

Digital Tutors Creative Development Visual Effects with 3DS Max and Pflow DVD-iNKiSO
Digital Tutors Creative Development Visual Effects with 3DS Max and Pflow DVD-iNKiSO | 901 MB

Using Particles and Animation to create Special FX .Using Particle Flow alongside some basic animation principals, we are going to put together a scene from concept to finish. Dabbling into the some special effects using pflow fundamentals, forces, and operator overview. Then, we will put together all the elements into a scene. Читать далее Digital Tutors Creative Development Visual Effects with 3DS Max and Pflow DVD-iNKiSO

Digital Tutors Creative Development V Ray for CINEMA 4D DVD-iNKiSO

Digital Tutors Creative Development V Ray for CINEMA 4D DVD-iNKiSO

 

This course covers a large scale architectural visualization project using V-Ray. In this course, we will create a large scale arch-viz project using V-Ray. We go from start to finish, modeling to final while learning the principales of V-Ray along the way. Learning how to set up global illumination, creating proxies and learning their benefits, V-Ray\’s material system and other important aspects of V-Ray which in the end will give you the knowledge to go and create your own realistic renders using V-Ray. Читать далее Digital Tutors Creative Development V Ray for CINEMA 4D DVD-iNKiSO

Digital Tutors — Creative Development — HDRI Image Creation in Photoshop and Maya

Digital Tutors - Creative Development - HDRI Image Creation in Photoshop and Maya
Digital Tutors — Creative Development — HDRI Image Creation in Photoshop and Maya
English | VP6F 1280×720 | MP3 96 kbps | 1.49 GB
Genre: eLearning

In this collection of videos we will learn how I create HDRI images for lighting.

This video collection will walk you through creating your own high dynamic range images. And not only just getting an HDRI we look at what makes an HDRI more realistic, stylized, and more interesting for your lighting. We begin with the equipment necessary to create an HDRI image. We cover two methods of gathering the initial images. First the chrome probe ball used in gardens everywhere. Next the fish eye lens which can gather 360 degrees of your view. After you create several HDR\’s you\’ll be matching the lighting in your video footage or just enhancing your studio lighting in no time. Читать далее Digital Tutors — Creative Development — HDRI Image Creation in Photoshop and Maya

Creating Believable Eyes [Maya Tutorial]

Creating Believable Eyes [Maya Tutorial]
Creating Believable Eyes [Maya Tutorial] | 646.66 MB
English | Video: QuickTime, SVQ3, 800×600 | Audio: mp4a, 16 bit, 44100 Hz
Genre: eLearning, 3D, Maya

There is no question that eyes are one of the most critical elements of a character. While there are several way to approach the creation of eyes, this lecture presents an intuitive and quick technique that ensures believability and realism. Starting from scratch, we discuss modeling, texturing, shaders, lighting and rendering with Mental Ray. We analyze photographic reference to determine the anatomical structure of eyes so that our textures and shaders create natural color, bump, transparency, specularity, reflection, refraction and highlights.

Chapter One: Photo Reference, Modeling, Initial Shaders
In chapter one we discuss eye anatomy and model the surfaces which will yield realistic results. We also create the initial shaders.

Chapter Two: Texturing the Iris
In chapter two we collect iris photo reference and use Photoshop to align them with our iris mesh UV snapshot. We bring the created texture into Maya and develop the shader further.

Chapter Three: Texturing the Eye Body and Cornea
In chapter three we create the textures for the eye surface including veins and imperfections. We use photo reference, hand painting and even Maya Paintfx to create the textures.

Chapter Four: Shaders, Lighting and Rendering
The shader is finalized including some Mental Ray light scattering. The light rig for the eye is also discussed in order to get nice highlights. With the eye complete is it ready to be integrated into any character, and is easily customized to fit different types of humanoids or creatures. Читать далее Creating Believable Eyes [Maya Tutorial]